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Preparing this book and its discovery paths.
Book
Preparing this book and its discovery paths.
Reader fitEnjoyers of gritty near-future settings and high-concept tech ideas.
Set in a near-future urban milieu, the story follows a drug-damaged computer hacker recruited by a team — including a battle-hardened ex-soldier and a powerful artificial intelligence — to pull off a high-stakes digital heist. The central pressure is whether human skill, damaged bodies, and machine agendas can align to complete a dangerous mission that intersects virtual and physical worlds.
This work treats cyberpunk conventions as procedural terrain: terse, image-forward sentences, economy of exposition, and lots of technical blur that creates a lived-in digital London/urban sprawl. Chapters are compact and propulsive; scenes alternate between cramped real-world settings and intense, sensory virtual sequences. The narrative voice is hard-edged and often elliptical, rewarding readers who tolerate jumps in detail and admire technical worldbuilding rather than patient character handholding. Caveat: some modern readers may find the period jargon and clipped cultural references distancing, and the book expects attention to inference rather than spelled-out motivations.
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William Ford Gibson is an American and Canadian speculative fiction writer and essayist widely credited with pioneering the science fiction subgenre known as cyberpunk, a category from which he has repeatedly distanced himself. Beginning his writing career in the late 1970s, his early works were noir, near-future stories that explored the effects of technology, cybernetics, and computer networks on humans, a "combination of lowlife and high tech"—and helped to create an iconography for the Information Age before the ubiquity of the Internet in the 1990s. Gibson coined the term "cyberspace" for "widespread, interconnected digital technology" in his short story "Burning Chrome" (1982), and later popularized the concept, along with his usage of the "matrix", in his acclaimed debut novel Neuromancer (1984).
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